The Xbox Series X is one of the market’s fastest, most powerful gaming consoles. Many have labeled it the best Microsoft video game console of all time. It is famous for its high-end resolution display. That’s why questions such as “What is the Xbox Series X GPU equivalent?” have become common.
Is this what you’re wondering as well? Then, you’re in the right place! This article will explain all you need to know about the Xbox Series X GPU. We’ll also review other GPUs that are just as powerful and provide a high-resolution display. So, read on; this guide will answer all your questions soon enough!
Table of Contents
What is the Xbox Series X GPU?
The Xbox Series X console supports 4K resolution gaming at 120 frames per second. In addition, it is equipped with the AMD RDNA 2 GPU. This is a very strong graphic card designed specifically for gaming. It is highly customised and can deliver smooth, high-resolution gameplay.
Before comparing it with other GPU cards, we must discuss the Xbox Series X GPU card. This will give you a much better idea about its performance.
Xbox Series X GPU SPECS:
It is difficult to directly compare console GPUs with PC GPUs as both are designed for different purposes. This is why it is necessary to look at the specific features of the Xbox Series X GPU. You will understand why the graphics card performs as it does.
We have listed the specification details of the Xbox Series GPU below.
- GPU (code)name: Scarlett
- Architecture: (AMD) RDNA 2.0
- Process node: 7nm (TSMC)
- Graphics cores: 3,328, 52CU
- Clock speed (max): 1,825 Mhz
- Memory: 10GB GDDR6
- Memory clock: 1,750 Mhz
- Bus width: 320 bit
- Bandwidth: 560 GB/s
- TDP: 200 W
- Texture rate: 379.6 GTexel/s/s
- FP32 perf: 12.15 TFLOPS
AMD RDNA 2.0 Architecture
The Xbox Series GPU is equipped with RDNA 2.0. The Xbox Series X was one of the first features of this upgraded AMD microarchitecture. The RDNA 2.0 offers enhanced performance over the previous architectures.
The Xbox Series X graphics card consists of 3,328 shader units. In addition, it has 208 texture mapping units, 64 render output units, and 52 compute units. These units are the processors on the graphic card that allow the GPU to process various aspects of the image. The Xbox Series X GPU does this at a max clock speed of 1,825 Mhz. These features are responsible for the console’s fast, high-resolution display.
The Xbox Series X GPU uses 10GB of GDDR6 VRAM. This is a considerable upgrade from the memory specifications of many previous Xbox consoles. It is rare to find an RDNA 2.0 gaming console with these memory details. The memory clock hits a limit of 1,750 Mhz. This is the speed of the VRAM on the GPU.
The Xbox Series X GPU can hit 60 FPS in native 4K for many titles. However, the intended resolution and frame rates are 1080p/1440p/4K and 60/120FPS. The Xbox Series X GPU can maintain target frame rates easily with good rendering stability. In addition, it is well-customised for gaming.
What is the Xbox Series X GPU Equivalent?
Experts warn against simple comparisons between PC GPUs and console GPUs. Both are optimised to perform different tasks. Simply comparing the specification details is not enough either. There is also a difference between the theoretical performance of a graphics card and its functional performance.
Let’s discuss how the Xbox Series X GPU compares with a few specific PC GPUs. These cards have been selected as they are the closest equivalent to the Xbox Series X GPU.
#1: AMD’s RX6600 XT
Tests comparing the performance of the AMD RX6600 XT and the Xbox Series X GPU revealed the following results.
- Cyberpunk 2077: At 1080p FHD/Ultra, both GPUs averaged at 65 fps. There were only minor fluctuations between them.
- Red Dead Redemption 2: At 1080p FHD/Ultra, the Xbox Series X GPU averaged 76 fps. It stayed between 68 – 90 fps. The AMD RX6660 XT averaged 64 fps and stayed between 58-76 fps. Thus, the Xbox Series X GPU retained higher frames per second than the AMD RX6660 XT.
- Doom Eternal: The Xbox Series X GPU stayed between 100 – 144 fps. It averaged around 125 fps. The AMD RX6600 XT had a higher average of 160 fps.
- Grand Theft Auto V: At 1080p FHD/Ultra, the AMD RX660 XT fluctuated between 120 – 135 fps. The Xbox Series was less suited for this game and stayed between 78 – 100fps. The Xbox Series X GPU lagged by about 25 fps during the tests.
These tests reveal that the RX6600 XT is better suited for games with quick graphical demand than the Xbox Series X GPU. On the other hand, the Xbox Series X GPU is better suited for games with a lot of world detail and design. The frame differences between the two GPUs were between 15 frames on average.
#2: Nivida’s RTX2080
Tests comparing the performance of Nivida’s RTX2080 and the Xbox Series X GPU revealed the following results.
- Cyberpunk 2077: At 2160p 4K UHD, there were a few differences between the performance of both GPUs. They remained between a stable 62 – 68 fps. There were only minor frame differences of 2 – 6 frames.
- Doom Eternal: At 2160p 4K UHD, the Nivida RTX2080 had a stable average of 140 – 160 fps. On the other hand, the Xbox Series fluctuated between 100 – 144 fps.
- Red Dead Redemption 2: At 2160p 4K UHD, there were minor differences between the performances of both GPUs. Both maintained between a stable 65 – 75 frames. The Xbox Series X GPU averaged 10 – 12 frames more than the Nivida RTX2080.
- Grand Theft Auto V: At 2160p 4K UHD, the Nivida RTX2080 held a high, stable fps of around 130. The Xbox Series X GPU averaged around 100 fps. However, it generally stayed below the Nivida RTX2080 throughout the test.
The tests revealed a few differences between the performance of both GPUs. However, the RTX2080 had higher frames than the Xbox Series X in certain titles. On average, the tests measured frame differences between 5 to 15 frames.
#3: AMD Radeon RX 6700 XT
Tests comparing the performance of the AMD Radeon RX 6700 XT and the Xbox Series X GPU revealed the following results.
- Doom Eternal: At 1080p FHD/Ultra, the Xbox Series X averaged around 120 fps. The AMD Radeon RX 6700 XT averaged around 128 fps.
- Assassin’s Creed: At 1080p FHD/Ultra, the Xbox Series X averaged around 60 fps. The AMD Radeon RX 6700 XT averaged lower at around 43 fps.
- Shadow of the Tomb Raider: At 1080p FHD/Ultra, the Xbox Series X averaged at around a stable 60 fps. The AMD Radeon RX 6700 XT averaged around 57 fps.
- Metro Exodus: At 1080p FHD/Ultra, the Xbox Series X averaged at around a stable 60 fps. The AMD Radeon RX 6700 XT averaged around 57 fps.
The tests reveal how highly customised the Xbox Series X GPUs are. This performance bias may be because the games are designed for the console. This is also why frame rates are more stable in the Xbox Series X GPUs.
It isn’t easy to compare the performance of console GPUs with PC GPUs because both are optimised for different tasks. Therefore, the specification details alone will not give a good comparison. There may still be a difference in the real-world performance of the GPUs.
This article has provided a list of PC GPUs to which you can compare the Xbox Series X GPUs. We have also discussed the differences in functional performance to help you find the perfect Xbox Series X GPU equivalent.